Pre-classic was the initial development phase of Minecraft, in which the very basic mechanics and elements of the game were developed, tested and improved over the period of less than a week – from May 10–16, 2009. It was not originally released to the public, but it is now playable via the launcher.
||Available in the launcher.
||Unavailable in the launcher but direct proof exists.
||No direct proof exists.
||Release date and time
||May 16, 2009, 14:48 UTC
||Possibly Classic 0.0.1a; changed the version number format if so. This is also the version that fartron suggested a build count, which would later become the version info that was present until Beta 1.8. "dock, fartron, Jrsquee: I've uploaded a new version that fixed the mouse lag for me." "put in a build count or something so i can tell if it loaded the new one"
||May 16, 2009, 14:25 UTC
||A couple of issues with this version reported by the three testers were low sensitivity, unplayable FPS, invert not working, and textures missing. "dock, fartron: New version, reload the page."
||May 16, 2009, 14:16 UTC
||Mouse code changes, likely because of dock having mouse issues. "dock, fartron: There's a new version up."
||May 16, 2009, 14:07 UTC
||Made the game run in the Java applet; game is now "Minecraft Alpha"; first private testing. "minecraft alpha is available."
||May 16, 2009, 11:48 UTC
||May 15, 2009, 22:52 UTC
||Dirt, stone, planks, particles, and full screen.
||May 14, 2009
||Trying to download this version ends up downloading rd-161348. Level generation is now more natural.
||May 13, 2009, 21:28 UTC
||Humans have been added.
||May 13, 2009, 20:11 UTC
||The earliest archived version of Minecraft. Block placing and breaking have been added. Apparently ez had tested versions since this build.
||May 13, 2009, 19:51 UTC
||"i'll update tiles chunks the player first, and force a full update upon game start"
|Cave game tech test
||May 13, 2009. 16:51 UTC
||The earliest version with any solid proof, which would be the video. Speaking of which, was recorded at approximately 17:00. "hmm, I wonder if I could make a vid of this" Notch would share the video about 50 minutes later. "ok, the quality is still crap until the processing finishes, but"
||May 13, 2009, 16:48 UTC
||"I managed to force it to do as I want now. 72 fps, 288 chunk updates per second"
||May 13, 2009, 16:41 UTC
||"I made it only update two chunks per frame maximum, and it's very slow"
||May 13, 2009, 12:08 UTC
||"100 ms lag spikes make the game unplayable right now, and they happen every time a block changes.. soo.. :-\"
||May 13, 2009, 11:51 UTC
||"wait, I think I did my math wrong here somewhere. 3 terabytes of ram?"
||May 12, 2009
||"i was trying to narrow down a performance issue last night."
|Pre-CGTT Initial Test
||May 10, 2009
||Minecraft development begins under a temporary name, Cave Game.|
"under development since about May 10, 2009."