Pre-classic was the initial development phase of Minecraft, in which the very basic mechanics and elements of the game were developed, tested and improved over the period of less than a week – from May 10–16, 2009. It was not originally released to the public, but it is now playable via the launcher.
Key
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Available in the launcher.
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Unavailable in the launcher but direct proof exists.
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No direct proof exists.
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Version
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Release date and time
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Notes
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mc-161648
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May 16, 2009, 14:48 UTC
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Possibly Classic 0.0.1a; changed the version number format if so. This is also the version that fartron suggested a build count, which would later become the version info that was present until Beta 1.8. "dock, fartron, Jrsquee: I've uploaded a new version that fixed the mouse lag for me." "put in a build count or something so i can tell if it loaded the new one"[1]
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mc-161625
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May 16, 2009, 14:25 UTC
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A couple of issues with this version reported by the three testers were low sensitivity, unplayable FPS, invert not working, and textures missing. "dock, fartron: New version, reload the page."[1]
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mc-161616
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May 16, 2009, 14:16 UTC
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Mouse code changes, likely because of dock having mouse issues. "dock, fartron: There's a new version up."[1]
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mc-161607
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May 16, 2009, 14:07 UTC
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Made the game run in the Java applet; game is now "Minecraft Alpha"; first private testing. "minecraft alpha is available."[1]
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rd-161348
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May 16, 2009, 11:48 UTC
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Saplings.
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rd-160052
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May 15, 2009, 22:52 UTC
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Dirt, stone, planks, particles, and full screen.
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rd-20090515
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May 14, 2009
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Trying to download this version ends up downloading rd-161348. Level generation is now more natural.
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rd-132328
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May 13, 2009, 21:28 UTC
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Humans have been added.
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rd-132211
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May 13, 2009, 20:11 UTC
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The earliest archived version of Minecraft. Block placing and breaking have been added. Apparently ez had tested versions since this build.
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rd-132151
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May 13, 2009, 19:51 UTC
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"i'll update tiles chunks the player first, and force a full update upon game start"[2]
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Cave game tech test
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May 13, 2009. 16:51 UTC
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The earliest version with any solid proof, which would be the video. Speaking of which, was recorded at approximately 17:00. "hmm, I wonder if I could make a vid of this" Notch would share the video about 50 minutes later. "ok, the quality is still crap until the processing finishes, but"[2]
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Pre-CGTT 20090513-1648
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May 13, 2009, 16:48 UTC
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"I managed to force it to do as I want now. 72 fps, 288 chunk updates per second"[2]
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Pre-CGTT 20090513-1641
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May 13, 2009, 16:41 UTC
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"I made it only update two chunks per frame maximum, and it's very slow"[2]
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Pre-CGTT 20090513-1408
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May 13, 2009, 12:08 UTC
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"100 ms lag spikes make the game unplayable right now, and they happen every time a block changes.. soo.. :-\"[2]
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Pre-CGTT 20090513-1351
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May 13, 2009, 11:51 UTC
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"wait, I think I did my math wrong here somewhere. 3 terabytes of ram?"[2]
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Pre-CGTT 20090512
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May 12, 2009
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"i was trying to narrow down a performance issue last night."[2]
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Pre-CGTT Initial Test
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May 10, 2009
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Minecraft development begins under a temporary name, Cave Game. "under development since about May 10, 2009."[3]
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Missing Minecraft: Java Edition versions
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Classic
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Early Classic Creative
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Multiplayer Test
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Survival Test
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