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Pre-CGTT 20090513-1641

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Cave Game
Development phase
Pre-CGTT
Release date
May 13, 2009
Download
Unavailable

A test version of Pre-classic was made on May 13, 2009.

Additions[edit | edit source]

  • Blue sky. (?)

Changes[edit | edit source]

  • Improved performance slightly.[1]

References[edit | edit source]

  1. https://echelog.com/logs/browse/lwjgl/1242165600: "I made it only update two chunks per frame maximum, and it's very slow"
  1. lwjgl achives: [18:42:41] <Notch_> 2 per frame. all chunks are initially dirty (ie blank)
  2. To which Notch replied: [18:42:16] <Riven_> how many chunks are updating per second?? (is your stresstest realistic? - destroying the whole scene is not)